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매직 아이템(Magic Item)
매직 아이템(Magic Item)

매직 아이템(Magic Item)은 평범한 아이템들과는 달리 마법속성이 붙어있는 아이템이다. 파란색 글씨로 표시되며, 그 마법 속성은 각각의 해당 접두사(Prefix), 접미사(Suffixes)에 따라 달라지며, 그 리스트는 다음과 같다. ( )안의 숫자는 요구 레벨을 뜻한다.

노란색은 레어 아이템에, 파란색은 매직 아이템에 붙는 속성을 의미한다.

  • 접두사(Prefix)
  • 접미사(Suffixes)
+Attack Rating

(공격성공률 증가)

  • Bronze +10-20 to Attack Rating Amulets(1), Circlets(1), Gloves(1), Rings(1), Weapons(1)
  • Iron +21-40 to Attack Rating Circlets(4), Weapons(4), Rings(4)
  • Steel +41-60 to Attack Rating Circlets(8), Weapons(8), Rings(8)
  • Silver +61-80 to Attack Rating Circlets(12), Weapons(12), Rings(12)
  • Gold +81-100 to Attack Rating Circlets(17), Weapons(17), Rings(17)
  • Platinum +101-120 to Attack Rating Circlets(22), Weapons(22), Rings(22)
  • Meteoric +121-150 to Attack Rating Weapons(27)
  • Strange +151-300 to Attack Rating Weapons(32)
  • Weird +301-450 to Attack Rating Weapons(37)
+Attack Rating (Based On Character Level)

(공격성공률 증가 : 캐릭터의 레벨에 따라 증가폭이 달라진다.)

  • Hawkeye +1.5 [12] 6-594 Attack Rating (Based On Character Level) Weapons(35)
+% Attack Rating (Based On Character Level)

(공격성공률 증가 : 캐릭터의 레벨에 따라 증가 %가 달라진다.)

  • Visionary + (1 Per Character Level) 1-99% To Attack Rating (Based On Character Level) Helms(35), Missile Weapons(35)
+ Attack Rating/Max Damage (Based On Character Level)

(공격성공률/최대 대미지 증가 : 캐릭터의 레벨에 따라 증가폭이 달라진다.)

  • Fool's + (16.5 Per Character Level) 16.5-1633.5 To Attack Rating / + (0.5 Per Character Level) 0.5-49.5 To Maximum Damage(Based On Character Level) Weapons(50)
  • Screaming + (0.75 Per Character Level) 0.75-74.25 To Maximum Damage (Based On Character Level) Weapons(50)
+Attack Rating and + Damagex
  • Sharp +10-20 to Attack Rating, Damage: +10-20% Weapons(5)
  • Fine +21-40 to Attack Rating, Damage: +21-30% Weapons(12)
  • Warrior's +41-60 to Attack Rating, Damage: +31-40% Weapons(19)
  • Soldier's +61-80 to Attack Rating, Damage: +41-50% Weapons(27)
  • Knight's +81-100 to Attack Rating, Damage: +51-65% Weapons(38)
  • Lord's +101-120 to Attack Rating, Damage: +66-80% Weapons(47)
  • King's +121-150 to Attack Rating, Damage: +81-100% Weapons(56)
  • Master's +151-250 to Attack Rating, Damage: +101-150% Weapons(56)
  • Grandmaster's +251-300 to Attack Rating, Damage: +151-200% Weapons(69)
+Attack Rating and + Damage vs Demons
  • Lunar +25-50 to Attack Rating vs Demons, Damage: +10-25% vs Demons Circlets(3), Weapons(3)
  • Arcadian +51-100 to Attack Rating vs Demons, Damage: +26-50% vs Demons Circlets(15), Weapons(15)
  • Unearthly +101-150 to Attack Rating vs Demons, Damage: +51-100% vs Demons Weapons(25)
  • Astral +151-200 to Attack Rating vs Demons, Damage: +101-150% vs Demons Weapons(35)
  • Elysian +201-300 to Attack Rating vs Demons, Damage: +151-200% vs Demons Weapons(45)
  • Celestial +300-400 to Attack Rating vs Demons, Damage: +201-300% vs Demons Weapons(55)
+Attack Rating and + Damage vs Undead
  • Consecrated +25-75 to Attack Rating vs Undead, Damage: +25-75% vs Undead Weapons(1)
  • Pure +76-175 to Attack Rating vs Undead, Damage: +76-125% vs Undead Weapons(15)
  • Sacred +175-250 to Attack Rating vs Undead, Damage: +126-200% vs Undead Weapons(25)
  • Hallowed +251-325 to Attack Rating vs Undead, Damage: +201-275% vs Undead Weapons(35)
  • Divine +326-450 to Attack Rating vs Undead, Damage: +276-350% vs Undead Weapons(55)
+ Defense
  • Sturdy +10-30% Defense Armor(1)[10-20%](4)[21-30%]
  • Strong +31-40% Defense Armor(9)
  • Glorious +41-50% Defense Armor(19)
  • Blessed +51-65% Defense Armor(25)
  • Saintly +66-80% Defense Armor(31)
  • Holy +81-100% Defense Armor(36)
  • Godly +101-200% Defense Armor(45)
+ Defense(Based On Character Level)
  • Faithful + (3 Per Character Level) 3-297 Defense
    + (0.5 Per Character Level) 0.5-49.5
    Defense (Based On Character Level)
    Body Armor(30)[24], Belts(30)[4], Boots(30)[4], Gloves(30)[4], Shields(30)[4]
+ Cold Damage

(콜드 속성 마법 대미지 추가)

  • Snowy +6-9 Minimum and 19-30 Maximum Cold Damage - 1 sec Duration Circlets(25), Weapons(25)
  • Shivering +10-15 Minimum and 31-45 Maximum Cold Damage - 2 sec Duration Weapons(35)
  • Boreal +16-23 Minimum and 46-90 Maximum Cold Damage - 3 sec Duration Weapons(50)
  • Hibernal +24-45 Minimum and 91-140 Maximum Cold Damage - 4 sec Duration Weapons(70)
+ Fire Damage

(불 속성 마법 대미지 추가)

  • Fiery +16-25 Minimum and 31-60 Maximum Fire Damage Circlets(25), Weapons(25)
  • Smoldering +26-50 Minimum and 61-90 Maximum Fire Damage Weapons(35)
  • Smoking +51-80 Minimum and 91-130 Maximum Fire Damage Weapons(47)
  • Flaming +81-120 Minimum and 131-180 Maximum Fire Damage Weapons(61)
  • Condensing +121-170 Minimum and 181-240 Maximum Fire Damage Weapons(77)
+ Lightning Damage

(번개 속성 마법 대미지 추가)

  • Static +1 Minimum and 49-120 Maximum Lightning Damage Circlets(25), Weapons(25)
  • Glowing +1 Minimum and 121-180 Maximum Lightning Damage Weapons(34)
  • Buzzing +1 Minimum and 181-260 Maximum Lightning Damage Weapons(46)
  • Arcing +1 Minimum and 261-360 Maximum Lightning Damage Weapons(60)
  • Shocking +1 Minimum and 361-480 Maximum Lightning Damage Weapons(76)
+ Poison Damage

(독 속성 마법 대미지 추가)

  • Septic +8 Poison Damage Over 2 Seconds Circlets(1), Weapons(1)
  • Foul +15 Poison Damage Over 2 Seconds Weapons(10)
  • Corrosive +29 Poison Damage Over 2 Seconds Weapons(20)
  • Toxic +39 Poison Damage Over 2 Seconds Weapons(35)
  • Pestilent +275 Poison Damage Over 6 Seconds Weapons(50)
+Damage

(물리 대미지 증가)

  • Jagged +10-20% Damage Circlets(1), Weapons(1)
  • Deadly +21-30% Damage Circlets(5), Weapons(5)
  • Vicious +31-40% Damage Weapons(8)
  • Brutal +41-50% Damage Weapons(14)
  • Massive +51-65% Damage Weapons(20)
  • Savage +66-80% Damage Weapons(26)
  • Merciless +81-100% Damage Weapons(32)
  • Ferocious +101-200% Damage Weapons(41)
  • Cruel +201-300% Damage Weapons(51)
+ Mana
  • Lizard's +1-5 to Mana Amulets(1)[1-2](3)[1-5], Armor(1)[1-2](3)[1-5], Orbs(1)[1-2](3)[1-5], Rings(1)[1-2](3)[1-5], Rods(1)[1-2](3)[1-5]
  • Snake's +5-10 to Mana Amulets(6), Belts(6), Circlets(6), Rings(6), Rods(6), Shields(6)
  • Serpent's +11-20 to Mana Amulets(14), Belts(14), Circlets(14), Rings(14), Rods(14), Shields(14), Body Armor(37), Boots(37), Gloves(37), Orbs(37), Rods(37), Weapons(37)
  • Drake's +21-30 to Mana Amulets(20), Circlets(20), Orbs(20), Rings(20), Rods(20)
  • Dragon's +31-40 to Mana Amulets(24), Circlets(24), Orbs(24), Rings(24), Rods(24), Body Armor(52), Boots(52), Gloves(52)
  • Wyrm's +41-60 to Mana Amulets(30), Circlets(30), Orbs(30), Rings(30), Rods(30)
  • Great Wyrm's +61-90 to Mana Amulets(37), Circlets(37), Orbs(37), Rings(37), Rods(37)
  • Bahamut's +91-120 to Mana Amulets(45), Circlets(45), Orbs(45), Rings(45), Rods(45)
+ Mana (Based On Character Level)
  • Mnemonic + (0.5 Per Character Level) 0.5-49.5 to Mana
    (Based On Character Level) Helms(25)
+ Light Radius
  • Glimmering +1 to Light Radius Amulets(1), Armor(1), Orbs(1), Rings(1), Staves(1), Wands(1)
  • Glowing +2 to Light Radius Amulets(6), Armor(6), Orbs(6), Rings(6), Staves(6), Wands(6)
+ Fire Resist
  • Crimson Fire Resist +5-10% Amulets(1)[5%](5)[5-10%], Armor(1)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1)[5%](5)[5-10%], Rings(1)[5%](5)[5-10%], Weapons(1)[5%](5)[5-10%]
  • Russet Fire Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
  • Garnet Fire Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
  • Ruby Fire Resist +31-40% Amulets(25), Armor(25), Boots(25), Circlets(25), Orbs(25), Rings(25)
+ Cold Resist
  • Azure Cold Resist +5-10% Amulets(1)[5%](5)[5-10%], Armor(1)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1)[5%](5)[5-10%], Rings(1)[5%](5)[5-10%], Weapons(1)[5%](5)[5-10%]
  • Lapis Cold Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
  • Cobalt Cold Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
  • Sapphire Cold Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25),
+ Lightning Resist
  • Tangerine Lightning Resist +5-10% Amulets(1)[5%](5)[5-10%], Armor(1)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1)[5%](5)[5-10%], Rings(1)[5%](5)[5-10%], Weapons(1)[5%](5)[5-10%]
  • Ocher Lightning Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
  • Coral Lightning Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
  • Amber Lightning Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25)
+ Poison Resist
  • Beryl Poison Resist +5-10% Amulets(1)[5%](5)[5-10%], Armor(1)[5%](5)[5-10%], Circlets(1)[5%](5)[5-10%], Orbs(1)[5%](5)[5-10%], Rings(1)[5%](5)[5-10%], Weapons(1)[5%](5)[5-10%]
  • Viridian Poison Resist +11-20% Amulets(12), Armor(12), Circlets(12), Orbs(12), Rings(12), Weapons(35)
  • Jade Poison Resist +21-30% Amulets(18), Armor(18), Circlets(18), Orbs(18), Rings(18), Weapons(55)
  • Emerald Poison Resist +31-40% Amulets(25), Boots(25), Circlets(25), Orbs(25), Rods(25)
+ Resist all
  • Shimmering +3-7% to each Resistance Shields(6), Amulets(8), Circlets(8), Rings(45)
  • Rainbow +8-11% to each Resistance Shields(18), Amulets(21), Circlets(21), Rings(56)
  • Scintillating +12-15% to each Resistance Shields(28), Amulets(34), Circlets(34),Rings(67)[+3-11%]
  • Prismatic +16-20% to each Resistance Shields(39), Amulets(42), Circlets(42)
  • Chromatic +21-30% to each Resistance Shields(50), Amulets(55), Circlets(55)
+ All Skill Level
  • Maiden's +1 Amazon Skill Levels Bows(30), Crossbows(30), Javelins(30), Spears(30), Amulets(36), Circlets(36)
  • Valkyrie's +2 to Amazon Skill Levels Bows(50), Crossbows(50), Javelins(30), Spears(50), Amulets(90), Circlets(90)
  • Slayer +1 to Barbarian Skill Levels Axes(30), Barbarian Helms(30), Clubs(30), Hammers(30), Javelins(30), Daggers(30), Maces(30), Throwing Weapons(30), Spears(30), Swords(30), Amulets(36), Circlets(36)
  • Berserker +2 to Barbarian Skill Levels Axes(50), Barbarian Helms(50), Clubs(50), Hammers(50), Javelins(50), Daggers(50), Maces(50), Throwing Weapons(50), Spears(50), Swords(50), Amulets(90), Circlets(90)
  • Monk's +1 to Paladin Skill Levels Paladin Shields(30), Scepters(30), Hammers(35), Maces(35), Shields(35), Swords(35), Amulets(36), Circlets(36)
  • Priest's +2 to Paladin Skill Levels Paladin Shields(50), Scepters(50), Hammers(60), Maces(60), Shields(60), Swords(60), Amulets(90), Circlets(90)
  • Summoner's +1 to Necromancer Skill Levels Head(30), Daggers(30), Wands(30), Amulets(36), Circlets(36)
  • Necromancer's +2 to Necromancer Skill Levels Head(50), Daggers(50), Wands(50), Amulets(90), Circlets(90)
  • Angel's +1 to Sorceress Skill Levels Orbs(30), Staves(30), Amulets(36), Circlets(36)
  • Arch-Angel's +2 to Sorceress Skill Levels Orbs(50), Staves(50), Amulets(90), Circlets(90)
  • Shaman's +1 to Druid Skill Levels Clubs(30), Druid Pelts(30), Amulets(36), Circlets(36)
  • Hierophant's +2 to Druid Skill Levels Clubs(50), Druid Pelts(50), Amulets(90), Circlets(90)
  • Magekiller's +1 to Assassin Skill Levels Katars(30), Amulets(36), Circlets(36)
  • Witch-hunter's +2 to Assassin Skill Levels Katars(50), Amulets(90), Circlets(90)
+ Skill Tab Levels (Amazon)
  • Fletcher's +1 Amazon Bow and Crossbow Skills Bows(20), Crossbows(20), Gloves(20)
  • Bowyer's +2 Amazon Bow and Crossbow Skills Bows(40), Crossbows(40), Gloves(40)
  • Archer's +3 Amazon Bow and Crossbow Skills Bows(60), Crossbows(60), Gloves(60)
  • Acrobat's +1 Amazon Passive Skills Amulets(20), Circlets(20), Gloves(20)
  • Gymnast's +2 Amazon Passive Skills Amulets(40), Circlets(40), Gloves(40)
  • Athlete's +3 Amazon Passive Skills Amulets(60), Circlets(60), Gloves(60)
  • Harpoonist's +1 Amazon Javelin and Spear Skills Gloves(20), Spears(20)
  • Spearmaiden's +2 Amazon Javelin and Spear Skills Gloves(40), Spears(40)
  • Lancer's +3 Amazon Javelin and Spear Skills Gloves(60), Spears(60)
+ Skill Tab Levels (Sorceress)
  • Burning +1 Sorceress Fire Spells Amulets(20), Circlets(20), Orbs(20), Staves(20)
  • Blazing +2 Sorceress Fire Spells Amulets(40), Circlets(40), Orbs(40), Staves(40)
  • Volcanic +3 Sorceress Fire Spells Amulets(60), Circlets(60), Orbs(60), Staves(60)
  • Sparking +1 Sorceress Lightning Spells Amulets(20), Circlets(20), Orbs(20), Staves(20)
  • Charged +2 Sorceress Lightning Spells Amulets(40), Circlets(40), Orbs(40), Staves(40)
  • Powered +3 Sorceress Lightning Spells Amulets(60), Circlets(60), Orbs(60), Staves(60)
  • Chilling +1 Sorceress Cold Spells Amulets(20), Circlets(20), Orbs(20), Staves(20)
  • Freezing +2 Sorceress Cold Spells Amulets(40), Circlets(40), Orbs(40), Staves(40)
  • Glacial +3 Sorceress Cold Spells Amulets(60), Circlets(60), Orbs(60), Staves(60)
+ Skill Tab Levels (Necromancer)
  • Hexing +1 Necromancer Curses Amulets(20), Circlets(20), Heads(20), Wands(20)
  • Blighting +2 Necromancer Curses Amulets(40), Circlets(40), Heads(40), Wands(40)
  • Accursed +3 Necromancer Curses Amulets(60), Circlets(60), Heads(60), Wands(60)
  • Fungal +1 Necromancer Poison and Bone Spells Amulets(20), Circlets(20), Head(20), Daggers(20), Wands(20)
  • Noxious +2 Necromancer Poison and Bone Spells Amulets(40), Circlets(40), Head(40), Daggers(40), Wands(40)
  • Venomous +3 Necromancer Poison and Bone Spells Amulets(60), Circlets(60), Head(60), Daggers(60), Wands(60)
  • Graverobber's +1 Necromancer Summoning Spells Amulets(20), Circlets(20), Head(20), Wands(20)
  • Mojo +2 Necromancer Summoning Spells Amulets(40), Circlets(40), Head(40), Wands(40)
  • Golemlord's +3 Necromancer Summoning Spells Amulets(60), Circlets(60), Head(60), Wands(60)
+ Skill Tab Levels (Paladin)
  • Lion Branded +1 Paladin Combat Skills Amulets(20), Circlets(20), Maces(20), Paladin Shields(20), Scepters(20), Shields(20), Swords(20)
  • Hawk Branded +2 Paladin Combat Skills Amulets(40), Circlets(40), Maces(40), Paladin Shields(40), Scepters(40), Shields(40), Swords(40)
  • Rose Branded +3 Paladin Combat Skills Amulets(60), Circlets(60), Maces(60), Paladin Shields(60), Scepters(60), Shields(60), Swords(60)
  • Captain's +1 Paladin Offensive Auras Amulets(20), Circlets(20), Maces(20), Paladin Shields(20), Scepters(20), Shields(20), Swords(20)
  • Commander's +2 Paladin Offensive Auras Amulets(40), Circlets(40), Maces(40), Paladin Shields(40), Scepters(40), Shields(40), Swords(40)
  • Marshal's +3 Paladin Offensive Auras Amulets(60), Circlets(60), Maces(60), Paladin Shields(60), Scepters(60), Shields(60), Swords(60)
  • Preserver's +1 Paladin Defensive Auras Amulets(20), Circlets(20), Paladin Shields(20), Shields(20)
  • Warder's +2 Paladin Defensive Auras Amulets(40), Circlets(40), Paladin Shields(40), Shields(40)
  • Guardian's +3 Paladin Defensive Auras Amulets(60), Circlets(60), Paladin Shields(60), Shields(60)
+ Skill Tab Levels (Babarian)
  • Expert's +1 Barbarian Combat Skills Barbarian Helms(20), Helms(20), Weapons(20)
  • Veteran's +2 Barbarian Combat Skills Barbarian Helms(40), Helms(40), Weapons(40)
  • Master's +3 Barbarian Combat Skills Barbarian Helms(60), Helms(60), Weapons(60)
  • Fanatic +1 Barbarian Combat Masteries Amulets(20), Barbarian Helms(20), Weapons(20)
  • Raging +2 Barbarian Combat Masteries Amulets(40), Barbarian Helms(40), Weapons(40)
  • Furious +3 Barbarian Combat Masteries Amulets(60), Barbarian Helms(60), Weapons(60)
  • Sounding +1 Barbarian Warcries Amulets(20), Barbarian Helms(20), Weapons(20)
  • Resonant +2 Barbarian Warcries Amulets(40), Barbarian Helms(40), Weapons(40)
  • Echoing +3 Barbarian Warcries Amulets(60), Barbarian Helms(60), Weapons(60)
+ Skill Tab Levels (Druid)
  • Trainer's +1 Druid Summoning Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20)
  • Caretaker's +2 Druid Summoning Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40)
  • Keeper's +3 Druid Summoning Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60)
  • Spiritual +1 Druid Shapeshifting Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20)
  • Feral +2 Druid Shapeshifting Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40)
  • Communal +3 Druid Shapeshifting Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60)
  • Nature's +1 Druid Elemental Amulets(20), Circlets(20), Clubs(20), Druid Pelts(20)
  • Terra's +2 Druid Elemental Amulets(40), Circlets(40), Clubs(40), Druid Pelts(40)
  • Gaea's +3 Druid Elemental Amulets(60), Circlets(60), Clubs(60), Druid Pelts(60)
+ Skill Tab Levels (Assassin)
  • Entrapping +1 Assassin Traps Amulets(20), Circlets(20), Katars(20)
  • Trickster's +2 Assassin Traps Amulets(40), Circlets(40), Katars(40)
  • Cunning +3 Assassin Traps Amulets(60), Circlets(60), Katars(60)
  • Mentalist's +1 Assassin Shadow Disciplines Amulets(20), Circlets(20), Helms(20), Katars(20)
  • Psychic +2 Assassin Shadow Disciplines Amulets(40), Circlets(40), Helms(40), Katars(40)
  • Shadow +3 Assassin Shadow Disciplines Amulets(60), Circlets(60), Helms(60), Katars(60)
  • Shogukusha's +1 Assassin Martial Arts Amulets(20), Circlets(20), Gloves(20), Katars(20)
  • Sensei's +2 Assassin Martial Arts Amulets(40), Circlets(40), Gloves(40), Katars(40)
  • Kenshi's +3 Assassin Martial Arts Amulets(60), Circlets(60), Gloves(60), Katars(60)
Damage Generates Mana
  • Vulpine 7-12% (varies) Damage taken Goes to Mana Amulets(9), Orbs(9), Shields(9), Staves(9)

(만약 플레이어가 10이라는 대미지를 입었다라면 1이라는 수치의 마나가 채워진다는 의미다)
(물론 자신이 소환한 소환수래던가 용병에게는 이 사항이 적용되지 않는다.)

Each Kill Regenerates Mana
  • Triumphant +1 Point of Mana After Each Kill Circlets(3), Rings(3), Weapons(3)
  • Victorious +2-5 Point of Mana After Each Kill Circlets(17), Weapons(17)

(위의 속성은 적에게 대미지를 입힐경우에 해당하지만, 본 속성은 적을 해치울적 마다 일정 수치로 마나를 얻게 되는 방식이므로 대량학살이 가능한 소서리스 같은 캐릭터에게 있어 상당히 유리할수 있는 속성이다.)

Better Chance of Getting Magic Items
  • Felicitous 5-10% Better Chance of Getting Magic Item Amulets(5), Circlets(5), Rings(5)
  • Fortuitous 11-15% Better Chance of Getting Magic Item Amulets(12), Circlets(12), Rings(12)
Stamina Regeneration (스태미너 회복)
  • Tireless Heal Stamina +25-50% Boots(1)[10%](6)[25%](14)[50%]
Make Monsters Flee When Hit (타격받은 몬스터가 공포에 질려 도망가는 확률)
  • Screaming Hit Causes Monsters to Flee 12-25% [16-32] Bows(10)[16], Crossbows(10)[16], Weapons(10)[32]
  • Howling Hit Causes Monsters to Flee 18-50% [24-64] Bows(16)[24], Crossbows(16)[24], Weapons(16)[64]
  • Wailing Hit Causes Monsters to Flee 25-100% [32-128] Bows(24)[32], Crossbows(24)[32], Weapons(20)[128]
Make Monsters Flee When Hit (타격받은 몬스터가 공포에 질려 도망가는 확률)
  • Screaming Hit Causes Monsters to Flee 12-25% [16-32] Bows(10)[16], Crossbows(10)[16], Weapons(10)[32]
  • Howling Hit Causes Monsters to Flee 18-50% [24-64] Bows(16)[24], Crossbows(16)[24], Weapons(16)[64]
  • Wailing Hit Causes Monsters to Flee 25-100% [32-128] Bows(24)[32], Crossbows(24)[32], Weapons(20)[128]
Add Sockets

(아이템 소켓 수 증가)

  • Mechanic's Add 1 Socket Body Armor(10), Circlets(10), Helms(10), Shields(10), Weapons(10)
  • Artisan's Add 3 Sockets Body Armor(33), Helms(33), Shields(33), Weapons(33)
  • Jeweler's Add 4 Sockets Body Armor(55), Helms(55), Shields(55), Weapons(55)

(무기,혹은 갑옷이 원래 가질수 있는 소켓의 갯수를 넘어갈수는 없다.)

Add Quantity To Throwing Weapons

(투창계 아이템의 갯수 증가)

  • Mechanic's Add 1 Socket Body Armor(10), Circlets(10), Helms(10), Shields(10), Weapons(10)
  • Artisan's Add 3 Sockets Body Armor(33), Helms(33), Shields(33), Weapons(33)
  • Jeweler's Add 4 Sockets Body Armor(55), Helms(55), Shields(55), Weapons(55)
+Strength (힘 스탯 수치 증가)
  • Strength +1-2 to Strength Amulets(1), Belts(1), Circlets(1), Clubs(1), Hammers(1), Body Armor(5), Maces(5), Rings(1)[1](5)[1-2], Scepters(5), Gloves(1)[1](12)[1-2], Melee Weapons(12), Shields(12)
  • Might +3-5 to Strength Amulets(10), Belts(10), Circlets(10), Clubs(10), Hammers(10), Body Armor(21), Maces(21), Rings(21), Scepters(21), Gloves(33), Melee Weapons(33), Shields(33)
  • Ox +6-9 to Strength Amulets(26), Belts(26), Circlets(26), Clubs(26), Hammers(26), Body Armor(38), Maces(38), Rings(38), Scepters(38), Gloves(45), Melee Weapons(45), Shields(45)
  • Giant +10-15 to Strength Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42) Body Armor(55), Maces(55), Rings(55), Scepters(55) Gloves(59), Melee Weapons(59),
  • Titan +16-20 to Strength Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58) Body Armor(74), Maces(74), Rings(74), Scepters(74)
  • Atlas +21-30 to Strength Amulets(71), Belts(71), Circlets(71), Clubs(71), Hammers(71)
+ Dexterity
  • Dexterity +1-2 to Dexterity Amulets(2), Bows(2), Circlets(2), Crossbows(2), Gloves(1)[1](6)[1-2], Rings(1)[1](6)[1-2], Body Armor(13), Boots(1)[1](13)[1-2]
  • Skill +3-5 to Dexterity Amulets(11), Bows(11), Circlets(11), Crossbows(11), Gloves(22), Rings(22), Body Armor(34), Boots(34)
  • Accuracy +6-9 to Dexterity Amulets(27), Bows(27), Circlets(27), Crossbows(27), Gloves(39), Rings(39), Body Armor(46), Boots(46)
  • Precision +10-15 to Dexterity Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Body Armor(60), Boots(60)
  • Perfection +16-20 to Dexterity Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
  • Nirvana +21-30 to Dexterity Amulets(72), Bows(72), Circlets(72), Crossbows(72)
+ Energy
  • Energy +1-3 to Energy Amulets(1), Circlets(1), Orbs(1), Staves(1), Wands(1), Helms(4), Scepters(4), Rings(1)(7)
  • Mind +4-6 to Energy Amulets(7), Circlets(7), Orbs(7), Staves(7), Wands(7), Helms(10), Scepters(10), Rings(13)
  • Brilliance +7-10 to Energy Amulets(13), Circlets(13), Orbs(13), Staves(13), Wands(13), Helms(16), Scepters(16), Rings(21)
  • Sorcery +11-15 to Energy Amulets(21), Circlets(21), Orbs(21), Staves(21), Wands(21), Helms(26), Scepters(26), Rings(31)
  • Wizardry +16-20 to Energy Amulets(31), Circlets(31), Orbs(31), Staves(31), Wands(31), Rings(31)
  • Enlightenment +21-30 to Energy Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41)
+ Life
  • Jackal +1-5 to Life Amulets(1), Barb Helms(1), Belts(1), Body Armor(1), Circlets(1), Druid Pelts(4), Shields(4), Clubs(8), Hammers(8), Helms(8), Maces(8), Rings(8)
  • Fox +6-10 to Life Amulets(7), Barb Helms(7), Belts(7), Body Armor(7), Circlets(7), Dru Pelts(11), Shields(11), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
  • Wolf +11-20 to Life Dru Pelts(11), Shields(11), Amulets(15), Barb Helms(15), Belts(15), Body Armor(15), Circlets(15), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
  • Tiger +21-30 to Life Amulets(20), Barb Helms(20), Belts(20), Body Armor(20), Circlets(20), Dru Pelts(43), Shields(43), Clubs(51), Hammers(51), Helms(51), Maces(51), Rings(51)
  • Mammoth +31-40 to Life Amulets(20), Body Armor(20), Belts(20), Barb Helms(20), Circlets(20), Dru Pelts(59), Shields(59), Clubs(68), Hammers(68), Helms(68), Maces(68), Rings(68)
  • Gargantuan +41-60 to Life Amulets(30), Barb Helms(30), Belts(30), Body Armor(30), Circlets(30), Dru Pelts(75), Shields(75)
  • Squid +61-80 to Life Amulets(40), Barb Helms(40), Belts(40), Body Armor(40), Circlets(40)
  • Whale +81-100 to Life Amulets(50), Barb Helms(50), Belts(50) Body Armor(50), Circlets(50)
+ Light Radius
  • Light +1 to Light Radius, +15 To Attack Rating Amulets(1)[+10 AR](6), Body Armor(6), Rings(1)[+10 AR](6), Rods(6)
  • Radiance +3 to Light Radius, +30 To Attack Rating Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15)
  • Sun +5 to Light Radius, +5% Bonus To Attack Rating Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17)

기본적인 시야는 13이다. 플레이어가 가질수 있는 최고치의 시야는 18이며, 그 이상은 증가해도 영향을 미치지 않는다.

+ Minimum Damage
  • Worth +1-2 to Minimum Damage Weapons(2), Amulets(15), Circlets(15), Rings(15)
  • Measure +3-4 to Minimum Damage Weapons(12), Amulets(37), Rings(37), Circlets(37)
  • Excellence +5-8 to Minimum Damage Weapons(24), Amulets(59), Circlets(59), Rings(59)
  • Performance +9-14 to Minimum Damage Weapons(48), Rings(81), Amulets(81), Circlets(81)
  • Transcendence +15-20 to Minimum Damage Weapons(76)
+ Maximum Damage
  • Craftsmanship +1 to Maximum Damage Amulets(1), Rings(1), Weapons(1)
  • Quality +2 to Maximum Damage Weapons(4)
  • Maiming +3-4 to Maximum Damage Weapons(7), Amulets(42), Rings(42), Shields(42)
  • Slaying +5-7 to Maximum Damage Weapons(11)
  • Gore +8-10 to Maximum Damage Weapons(14)
  • Carnage +11-14 to Maximum Damage Weapons(19)
  • Slaughter +15-20 to Maximum Damage Weapons(25)
  • Butchery +21-40 to Maximum Damage Weapons(35)
  • Evisceration +41-63 to Maximum Damage Weapons(45)
+ Fire Damage
  • Flame Adds 1 Minimum and 2-6 Maximum Fire Damage Weapons(1)[1-2](4)[1-(2-6)], Amulets(40), Gloves(40), Rings(40)
  • Fire Adds 1-4 Minimum and 6-11 Maximum Fire Damage Weapons(15)
  • Burning Adds 5-9 Minimum and 10-20 Maximum Fire Damage Weapons(25)
  • Incineration Adds 10-15 Minimum and 21-75 Maximum Fire Damage Weapons(32)
+ Cold Damage
  • Frost Adds 1 Minimum and 1-2 Maximum Cold Damage - 2 sec Duration Weapons(1)[1 Min](4)[1 Min and 1-2 Max Cold Damage] Amulets(55), Belts(55)
  • Icicle Adds 1 Minimum and 3-4 Maximum Cold Damage - 3 sec Duration Weapons(13)
  • Glacier Adds 2-4 Minimum and 4-15 Maximum Cold Damage - 4 sec Duration Melee Weapons(27)
  • Winter Adds 5-9 Minimum and 16-50 Maximum Cold Damage - 5 sec Duration Melee Weapons(30)
+ Lightning Damage
  • Shock Adds 1 Minimum and 6-8 Maximum Lightning Damage Weapons(1)[1-3](4)[1-(6-8)], Amulets(50), Boots(50), Rings(50)
  • Lightning Adds 1 Minimum and 9-16 Maximum Lightning Damage Weapons(15)
  • Thunder Adds 1 Minimum and 17-40 Maximum Lightning Damage Weapons(25)
  • Storms Adds 1-6 Minimum and 40-120 Maximum Lightning Damage Weapons(34)
+ Poison Damage
  • Blight Adds 50 Poison Damage over 3 Seconds Circlets(5), Weapons(1)(5), Amulets(45), Rings(45)
  • Venom Adds 3-9 Poison Damage over 2 Seconds Circlets(15), Weapons(15)
  • Pestilence Adds 6-14 Poison Damage over 2 Seconds Circlets(25), Weapons(25)
  • Anthrax Adds 13-25 Poison Damage over 2 Seconds Weapons(33)
+ Poison Damage Reduction (중독 시간 감소)
  • Remedy Poison Length Reduced by 25% Amulets(7), Armor(7), Circlets(7), Shields(7)
  • Amelioration Poison Length Reduced by 50% Amulets(18), Body Armor(18), Circlets(18), Shields(18)
  • Defiance Poison Length Reduced by 75% Amulets(18), Circlets(18), Rings(18), Shields(18)
+ Life Stolen
  • Leech 3-5% Life Stolen Per Hit Weapons(6)[4-5%], Circlets(14)[3-5%], Rings(14)[3-5%] Gloves(34)[3%]
  • Locust 5-7% Life Stolen Per Hit Melee Weapons(20)[6-7%], Circlets(47)[5-6%], Rings(47)[5-6%]
  • Lamprey 7-9% Life Stolen Per Hit Melee Weapons(55)[8-9%], Circlets(77)[7-8%], Rings(77)[7-8%]
+ Mana Stolen
  • Bat 3-5% Mana Stolen Per Hit Weapons(7)[4-5%], Amulets(15)[3-4%], Circlets(15)[3-4%] Gloves(35)[3%]
  • Wraith 6-7% Mana Stolen Per Hit Melee Weapons(21)[6-7%], Amulets(58)[5-6%], Circlets(58)[5-6%]
  • Vampire 7-9% Mana Stolen Per Hit Melee Weapons(56)[8-9%], Amulets(78)[7-8%], Circlets(78)[7-8%]
+ Life Regeneration (라이프 자동 회복)
  • Regeneration Replenish Life +3-5 Amulets(1)[+2](10)[+3-5], Belts(10), Circlets(1)[+2](10)[+3-5], Rings(10), Scepters(10), Gloves(40), Shields(40), Body Armor(70), Weapons(70), Boots(70)
  • Regrowth Replenish Life +6-10 Amulets(17)[6-10], Circlets(17)[6-10], Scepters(17)[6-10], Belts(55)[6-9], Rings(55)[6-9]
  • Revivification Replenish Life +11-15 Amulets(38), Scepters(38), Circlets(38)
+ Weapon Speed
  • Readiness 10% Attack Speed Increase Weapons(5), Gloves(20)
  • Alacrity 20% Attack Speed Increase Weapons(25), Gloves(43)
  • Swiftness 30% Attack Speed Increase Melee Weapons(34)
  • Quickness 40% Attack Speed Increase Melee Weapons(46)
+ Chance to Block
  • Blocking +10% Increased Blocking, 15% Faster Block Rate Shields(1)
  • Deflecting +20% Increased Blocking, 30% Faster Block Rate Shields(11)
+ Faster Hit Recovery
  • Balance 10% Faster Hit Recovery Armor(5)
  • Equilibrium 17% Faster Hit Recovery Belts(9), Body Armor(9), Shields(9)
  • Stability 24% Faster Hit Recovery Body Armor(18), Belts(18)
+ Damage Reduction
  • Health Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7) Rings(7), Shields(7),
  • Protection Damage Reduced by 2 Rings(18), Amulets(18), Circlets(18)(24), Rings(18), Body Armor(24), Shields(24)
  • Absorption Damage Reduced by 3 Amulets(26), Circlets(26)(32), Body Armor(32), Shields(32)
  • Life Damage Reduced by 4-7 Amulets(35)[4], Circlets(35)[4](41)[4-7], Body Armor(41)[4-7], Shields(41)[4-7]
  • Life Everlasting Damage Reduced by 10-25 Amulet(45), Circlets(45)
  • Anima Damage Reduced by 8-15 Body Armor(51), Circlets(51), Shields(51)
+ Magic Damage Reduction
  • Warding Magic Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7) Orbs(7), Rings(7), Shields(7),
  • Sentinel Magic Damage Reduced by 2 Amulets(18), Circlets(18)(24), Orbs(18), Rings(18), Body Armor(24), Shields(24)
  • Guarding Magic Damage Reduced by 3 Amulets(26), Circlets(26)(32), Orbs(26), Body Armor(32), Shields(32)
  • Negation Magic Damage Reduced by 4-6 Body Armor(41), Circlets(41)(42), Shields(41), Amulets(42), Orbs(42)
+ More Gold
  • Greed 25-40% Extra Gold From Monsters Amulets(2), Circlets(2), Rings(2)
  • Wealth 41-80% Extra Gold From Monsters Amulets(17), Belts(17), Boots(17), Circlets(17), Gloves(17)
+ Better Chance of Getting Magic Items
  • Chance 5-15% Better Chance of Getting Magic Item Amulets(12), Boots(12), Circlets(12), Gloves(12), Rings(12)
  • Fortune 16-25% Better Chance of Getting Magic Item Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42)
  • Luck 26-35% Better Chance of Getting Magic Item Amulets(26), Boots(26), Circlets(26)
- Cast Time
  • Apprentice 10% Faster Cast Rate Amulets(5), Circlets(5), Orbs(5), Rings(5), Rods(5)
  • Magus 20% Faster Cast Rate Circlets(17), Orbs(17), Rods(17)
+ Attack Takes Damage
  • Thorns Attacker Takes Damage of 1-3 Belts(1)[1](14)[1-3], Body Armor(1)[1](14)[1-3], Circlets(14)[1-3], Shields(1)[1](14)[1-3],
  • Spikes Attacker Takes Damage of 4-6 Belts(21), Body Armor(21), Circlets(21), Shields(21)
  • Razors Attacker Takes Damage of 7-9 Body Armor(34), Circlets(34), Shields(34)
  • Swords Attacker Takes Damage of 10-20 Body Armor(47), Circlets(47), Shields(47)
- %Item Requirements
  • Ease Requirements -20% Body Armor(15), Shields(15), Weapons(15)
  • Simplicity Requirements -30% Body Armor(25), Shields(25), Weapons(25)
+ Faster Walking/Running Speed
  • Pacing 10% Faster Run/Walk Boots(2), Circlets(2)
  • Haste 20% Faster Run/Walk Boots(22), Circlets(22)
  • Speed 30% Faster Run/Walk Boots(37), Circlets(37)
  • Transportation 30% Faster Run/Walk, Heal Stamina Plus 80-90% Boots(65)
  • Acceleration 40% Faster Run/Walk Boots(51)
Monster Knockback
  • Bear Knockback Melee Weapons(8)
Attack Ignores Target's Defense
  • Piercing Ignores Target's Defense Katars(25), Daggers(25), Rods(25)

공격시의 몬스터(상대)의 디펜스가 계산되지 않으므로 공격하기가 상당히 쉬워진다.

Prevent Monster Healing
  • Vileness Prevent Monster Heal Melee Weapons(9)

이 속성이 붙은 아이템으로 공격을 할시 자동 회복이 되는 몬스터의 회복을 막을수 있다.

Freeze Length Reduction
  • Warmth Half Freeze Duration Amulets(10), Boots(10), Circlets(10), Gloves(10), Orbs(10), Rings(10), Shields(10)

이 속성이 붙은 아이템으로 공격을 할시 자동 회복이 되는 몬스터의 회복을 막을수 있다.

Repair Durability
  • Self-Repair Repair Durability (3) Armor(3), Weapons(3)
  • Fast Repair Repair Durability (5) Armor(20), Weapons(20)

이 속성이 붙은 아이템은 시간이 지나면 스스로 내구도가 회복된다

Indestructible
  • Ages Indestructible Armor(50), Weapons(50)

이 속성이 붙은 아이템은 수리가 필요 없어진다 (무한 내구성)

Replenish Quantity
  • Replenishing Replenish Quantity (2) Throwing Weapons(5)
  • Propogation Replenish Quantity (24) Throwing Weapons(24)

이 속성이 붙은 투척 아이템은 시간에 따라 수량이 회복된다 (내구도 회복과 같은 원리다)

Life Per Level
  • Centaur + (0.5 Per Character Level) 0.5-49.5 Life (Based On Character Level) Amulets(20), Barb Helms(20), Body Armor(20), Druid Pelts(20)
Mana Per Level
  • Memory + (0.5 Per Character Level) 0.5-49.5 To Mana (Based On Character Level) Amulets(20), Circlets(20), Druid Pelts(20)
Life and Mana Per Level
  • Elephant + (0.25 Per Character Level) 0.25-24.75 To Life
    + (0.25 Per Character Level) 0.25-24.75 To Mana
    (Based On Character Level) Circlets(37), Druid Pelts(37)
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